Pinball 40º was developed in 2010, between May and July, using Unreal Development Kit, a game engine developed by Epic Games.

Pinball 40º is a pinball game based on the Rio de Janeiro state.
The game has as subject the Brazilian aspects, more specifically the Rio de Janeiro state, showing with a comical and critical way, part of its culture, environment and some of its most famous aspects, like favelas, Christ the Redeemer and the police force.
The credits for the programming part goes to Kaique Biancatti, which was extremely dedicated on his role with Unreal Script and Kismet; Felippe Leão toke care of all audio and concept art drawings; Ivan Macedo was responsible for the post-processing and game illumination part; and my engagement was the 3d modeling, texturing and illustration parts, with also some engine work.

That was three months of hard work, which certainly made us experienced in several parts of the game development process, and in first July, when we done with it, we're invited to bring our game at São Paulo Game Show to expose it.
We were very happy seeing all the people playing our game, especially the young ones. We've won some players' advices, which brought us more inspiration and experience to continue our journey.
Enjoy!
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